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Computer Graphics Link Collection

Posted on February 15, 2013 by busk

Object Intersection Routines

http://www.realtimerendering.com/intersections.html – website for book real time rendering (Tomas Akenine-Möller, Eric Haines, and Naty Hoffman), containing number of intersection routines for different object types

http://fileadmin.cs.lth.se/cs/Personal/Tomas_Akenine-Moller/raytri/ – variations of Moller Trumbore

Posted in computer graphics, Link Collection

OpenGL Link Collection

Posted on November 6, 2011 by busk
  • OpenGL ES 2.0 API Quick Reference Card
  • OpenGL 4.1 API Quick Reference Card
Specifications
  • OpenGL Registry
Discussion Boards
  • opengl.org discussion boards
Math Derivations and Explanations
  • OpenGL Projection Matrix Derivation
Usefull snippets
  • Visualize the depth buffer (www.geeks3d.com)
Posted in Link Collection

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